Status update, September 2022
Published on October 02, 2022
Table of contents
This month I was mostly focused on organizing events. I was the AV team for a conference in Lisbon and the organizer of another one in Porto.
I organized an event celebrating Software Freedom Day 2022. This included finding speakers, designing the poster, finding and booking a dining place, spreading the word, and recording and editing the videos. The presentations are now available online.
Our member management platform is ready to be deployed. It now includes a task that imports data from a custom CiviCRM dump, so the only thing that we need to do is enable saucy and disable CiviCRM. Our ansible repository needed some changes so I took the time to redesign our LXD saucy container.
We have the opportunity to prepare a document for the 2022 OGP Europe Regional Meeting. We only have a week or so to prepare, so it’s kind of tight. I’ll probably be focusing on that this week.
Cyberscore has a feature where you upload a bunch of screenshots and it automatically scans the images for high scores. This saves players a lot of time when submitting to games with tons of charts.
We’re having some weird server issues that causes occasional downtime windows. I still haven’t found the cause, but it’s likely that it’s caused by the cron jobs that recalculate the scoreboards slowing down. Since the cron job runs every five minutes, sometimes a new job starts before the last one finishes, which probably makes things worse.
I’ve been working with DevPT to start a weekly code challenge initiative. We’ll be using codewars, so we’ll be picking some code challenges from their roster instead of having to design our own. I built a custom leaderboard for our members. I’ve also volunteered to setup a FOSS infrastructure for their meetups to get them off Zoom.
It’s hacktoberfest again, so I’m planning on organizing an event or two focused on open source contributions. I’d also like to finish implementing all the base set cards on my Pokémon TCG engine and start to implement a graphical interface.